It was quite the morning for Destiny players, as Bungie kicked off its Destiny: The Taken King reveal tour with a closer look at Year 2’s key changes. In an hour-long livestream, Bungie Community Manager Deej, Executive Producer Mark Noseworthy, and Senior Design Lead Tyson Green walked players through the Taken King’s Tower, which looks a lot like vanilla Destiny’s Tower.But of course, the major changes are in the details, and there were a lot of them. So much so, in fact, that many players wouldn’t be blamed for missing a few. Luckily, we’ve compiled a list of the most important Destiny changes that were not necessarily big-ticket items.Here are 10 important changes coming to Destiny in The Taken King:With 16 bounty slots available in The Taken King, Bungie wants to give players a lot of things to do in-game. There are also Quests (with their own journal) that feature more involved objectives, and their own sets of rewards. One Quest, for example, will unlock the new Guardian subclasses.Players can track up to five quests/bounties at a time, and view their progress by pulling up the Ghost. Bounties have also been expanded to include tasks that are more common to… Read full this story
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