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You are here: Home / Shadow of War Shows That Loot Boxes Aren’t Ruining Games

Shadow of War Shows That Loot Boxes Aren’t Ruining Games

Micro-transactions have always been a sore point for gamers, and who can blame them given the generally poor implementation. We’ve argued in favour of in-app purchases (IAP) in the past, but now the discussion has shifted a little today from IAP towards “loot boxes”, which have been described as gambling. It’s now so widespread that even after a very positive review of Middle: Earth Shadow of War, we felt there as a need to write a piece on how to play the game without micro-transactions. In case you’re not familiar with the concept, here’s how it works, in short: the game rewards you with loot boxes that can be purchased using in-game money, but if you don’t have enough, it’s possible to spend real money to get the loot boxes instead. You don’t know what’s inside the box when you purchase it – there will be a mix of items of varying value that you can use in the game. It’s not a new concept, popping up in Japanese mobile games with a frequency and execution that was so alarming that it required government intervention. Since then, we’ve seen the likes of the FIFA games use it to propel the… Read full this story

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Shadow of War Shows That Loot Boxes Aren't Ruining Games have 327 words, post on gadgets.ndtv.com at October 20, 2017. This is cached page on Vietnam Art News. If you want remove this page, please contact us.

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